![]() ![]() The tactics element of the game is a simple enough distillation of what we have come to expect of XCOM -likes by now you hold a squad where each character has a maximum of “action points” with which to move, attack, and/or support with on every turn. Tactics Gameplayįort Triumph describes itself as “part XCOM, part Heroes of Might and Magic III ” which is an apt enough description for this easy-bake tactical title. ![]() What at first may seem like yet another XCOM reskin will eventually win your heart with its cutesy, convivial parodies on old Dungeons and Dragons (D&D) and fantasy tropes.ĭark sorcerers get into mud-throwing insult matches with lowly goblins barely able to string together sentences, drunken barristers stumble their way into ongoing evil invasions, your heroes accidentally burn down whole villages then pretend to know nothing of such charges when pressed by the township, and almost everyone double crosses everyone Fort Triumph essentially holds all the nonsense hallmarks of a wondrous drunken night of D&D bastardry where the “magic” of the evening gets increasingly degenerate with every tip of a bottle – and it is all the more perfect for it. Grab your battle-axes, ready your wands, knock your arrows for battle, because CookieByte Entertainment are leading you into a fun filled fantasy warzone with the turn-based nonsense of Fort Triumph. ![]()
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